<?xml version="1.0" encoding="utf-8" standalone="yes"?><rss version="2.0" xmlns:atom="http://www.w3.org/2005/Atom"><channel><title>Portability on Paparazzi UAV Blog</title><link>https://docs.paparazziuav.org/blog/tags/portability/</link><description>Recent content in Portability on Paparazzi UAV Blog</description><generator>Hugo</generator><language>en</language><lastBuildDate>Wed, 12 Nov 2014 00:00:19 +0000</lastBuildDate><atom:link href="https://docs.paparazziuav.org/blog/tags/portability/feed.xml" rel="self" type="application/rss+xml"/><item><title>Parrot Bebop Paparazzi Integration</title><link>https://docs.paparazziuav.org/blog/2014/11/12/parrot-bebop-paparazzi-integration/</link><pubDate>Wed, 12 Nov 2014 00:00:19 +0000</pubDate><guid>https://docs.paparazziuav.org/blog/2014/11/12/parrot-bebop-paparazzi-integration/</guid><description>&lt;p&gt;&lt;a href="https://docs.paparazziuav.org/blog/wp-content/uploads/2015/07/Bebop.jpg"&gt;&lt;img src="https://docs.paparazziuav.org/blog/wp-content/uploads/2015/07/Bebop-150x150.jpg" alt="Bebop"&gt;&lt;/a&gt;As you know &lt;a href="https://wiki.paparazziuav.org/wiki/Main_Page"&gt;paparazzi&lt;/a&gt; is a very modular platform. To show the world how modular we are, we worked hard on implementing &lt;a href="https://wiki.paparazziuav.org/wiki/Main_Page"&gt;paparazzi&lt;/a&gt; into the Parrot Bebop. At the Micro Aerial Vehicle Laboratory (&lt;a href="http://www.lr.tudelft.nl/en/cooperation/facilities/mav-laboratory/"&gt;MAVLab&lt;/a&gt;) of Delft University of Technology faculty Aerospace engineering (&lt;a href="http://www.lr.tudelft.nl/"&gt;TU Delft&lt;/a&gt;) we received a pre-production model of the Bebop. We did our best to have paparazzi integrated before the launch of the Bebop. If you want to follow the progress check our (&lt;a href="https://www.youtube.com/channel/UCGS-Ra1fPexk01KYIBeySRQ/"&gt;youtube channel&lt;/a&gt;).&lt;/p&gt;</description></item><item><title>Paparazzi Mac OSX release</title><link>https://docs.paparazziuav.org/blog/2011/02/11/paparazzi-mac-osx-release/</link><pubDate>Fri, 11 Feb 2011 05:29:31 +0000</pubDate><guid>https://docs.paparazziuav.org/blog/2011/02/11/paparazzi-mac-osx-release/</guid><description>&lt;p&gt;&lt;a href="https://docs.paparazziuav.org/blog/wp-content/uploads/2011/01/apple_logo1.png"&gt;&lt;img src="https://docs.paparazziuav.org/blog/wp-content/uploads/2011/01/apple_logo1.png" alt="" title="apple_logo"&gt;&lt;/a&gt;After a very busy holiday period the Paparazzi developer team are pleased to announce the initial release the &lt;a href="http://wiki.paparazziuav.org/wiki/Installation/MacOSX"&gt;Mac OSX port of Paparazzi&lt;/a&gt;.&lt;/p&gt;&#10;&lt;p&gt;Although this release is a couple of weeks later than expected, the team is satisfied that this port will be easy to install and run. This first release still retains the look and feel of its Linux sibling as currently it uses X Windows for rendering. This is due to change, as the graphics library used by Paparazzi (GTK+) is improving its support for the native quartz engine found in Mac OSX. This improved version of GTK+ is due for release at the beginning of March. The team is tracking this and expect a more native look and feel version of Paparazzi to follow this release.&lt;/p&gt;</description></item><item><title>Paparazzi support on Mac OSX: Progress report.</title><link>https://docs.paparazziuav.org/blog/2010/12/01/paparazzi-osxport/</link><pubDate>Wed, 01 Dec 2010 00:46:07 +0000</pubDate><guid>https://docs.paparazziuav.org/blog/2010/12/01/paparazzi-osxport/</guid><description>&lt;p&gt;This is a brief note to keep everyone updated on progress towards supporting &lt;a href="http://wiki.paparazziuav.org/wiki/Installation/MacOSX"&gt;Paparazzi on OSX&lt;/a&gt;. Currently &lt;a href="http://wiki.paparazziuav.org/wiki/Main_Page" title="Paparazzi Homepage"&gt;Paparazzi&lt;/a&gt; is supported only on Linux. With the growing base of Paparazzi developers it has become possible for us to consider supporting multiple operating systems.&lt;/p&gt;&#10;&lt;p&gt;Mac OSX was chosen for attention ahead of Windows 7 due to the its similarity to Linux. We hope that the experience gained in supporting this operating system will give an indication of what form a combined build system for all three platforms will take.&lt;/p&gt;</description></item></channel></rss>