<?xml version="1.0" encoding="utf-8" standalone="yes"?><rss version="2.0" xmlns:atom="http://www.w3.org/2005/Atom"><channel><title>Platform on Paparazzi UAV Blog</title><link>https://docs.paparazziuav.org/blog/tags/platform/</link><description>Recent content in Platform on Paparazzi UAV Blog</description><generator>Hugo</generator><language>en</language><lastBuildDate>Wed, 12 Nov 2014 00:00:19 +0000</lastBuildDate><atom:link href="https://docs.paparazziuav.org/blog/tags/platform/feed.xml" rel="self" type="application/rss+xml"/><item><title>Parrot Bebop Paparazzi Integration</title><link>https://docs.paparazziuav.org/blog/2014/11/12/parrot-bebop-paparazzi-integration/</link><pubDate>Wed, 12 Nov 2014 00:00:19 +0000</pubDate><guid>https://docs.paparazziuav.org/blog/2014/11/12/parrot-bebop-paparazzi-integration/</guid><description>&lt;p&gt;&lt;a href="https://docs.paparazziuav.org/blog/wp-content/uploads/2015/07/Bebop.jpg"&gt;&lt;img src="https://docs.paparazziuav.org/blog/wp-content/uploads/2015/07/Bebop-150x150.jpg" alt="Bebop"&gt;&lt;/a&gt;As you know &lt;a href="https://wiki.paparazziuav.org/wiki/Main_Page"&gt;paparazzi&lt;/a&gt; is a very modular platform. To show the world how modular we are, we worked hard on implementing &lt;a href="https://wiki.paparazziuav.org/wiki/Main_Page"&gt;paparazzi&lt;/a&gt; into the Parrot Bebop. At the Micro Aerial Vehicle Laboratory (&lt;a href="http://www.lr.tudelft.nl/en/cooperation/facilities/mav-laboratory/"&gt;MAVLab&lt;/a&gt;) of Delft University of Technology faculty Aerospace engineering (&lt;a href="http://www.lr.tudelft.nl/"&gt;TU Delft&lt;/a&gt;) we received a pre-production model of the Bebop. We did our best to have paparazzi integrated before the launch of the Bebop. If you want to follow the progress check our (&lt;a href="https://www.youtube.com/channel/UCGS-Ra1fPexk01KYIBeySRQ/"&gt;youtube channel&lt;/a&gt;).&lt;/p&gt;</description></item><item><title>Lisa/M for developers</title><link>https://docs.paparazziuav.org/blog/2011/06/22/lisam-for-developers/</link><pubDate>Wed, 22 Jun 2011 02:51:05 +0000</pubDate><guid>https://docs.paparazziuav.org/blog/2011/06/22/lisam-for-developers/</guid><description>&lt;p&gt;&lt;a href="https://docs.paparazziuav.org/blog/wp-content/uploads/2011/06/Lisa_M_V1_0_scale_top_streightened_white_bg.jpg"&gt;&lt;img src="https://docs.paparazziuav.org/blog/wp-content/uploads/2011/06/Lisa_M_V1_0_scale_top_streightened_white_bg-150x150.jpg" alt="" title="Lisa_M_V1_0_scale_top_streightened_white_bg"&gt;&lt;/a&gt;&#10;Hello everyone,&lt;/p&gt;&#10;&lt;p&gt;After many months of hard work we have finally reached a version of &lt;a href="http://wiki.paparazziuav.org/wiki/Lisa/M"&gt;Lisa/M&lt;/a&gt; that is ready for a wider range of developers. Although there are still some things missing that would allow a beginning user to use it with ease, we decided it is better to provide it to all of the other brilliant non core developers and users. You can find out more about it in the &lt;a href="http://wiki.paparazziuav.org/wiki/LisaM"&gt;Paparazzi Wiki&lt;/a&gt;. A big thanks go to &lt;a href="https://github.com/OpenUAS"&gt;OpenUAS&lt;/a&gt; for his great help with the documentation.&lt;/p&gt;</description></item><item><title>Paparazzi Mac OSX release</title><link>https://docs.paparazziuav.org/blog/2011/02/11/paparazzi-mac-osx-release/</link><pubDate>Fri, 11 Feb 2011 05:29:31 +0000</pubDate><guid>https://docs.paparazziuav.org/blog/2011/02/11/paparazzi-mac-osx-release/</guid><description>&lt;p&gt;&lt;a href="https://docs.paparazziuav.org/blog/wp-content/uploads/2011/01/apple_logo1.png"&gt;&lt;img src="https://docs.paparazziuav.org/blog/wp-content/uploads/2011/01/apple_logo1.png" alt="" title="apple_logo"&gt;&lt;/a&gt;After a very busy holiday period the Paparazzi developer team are pleased to announce the initial release the &lt;a href="http://wiki.paparazziuav.org/wiki/Installation/MacOSX"&gt;Mac OSX port of Paparazzi&lt;/a&gt;.&lt;/p&gt;&#10;&lt;p&gt;Although this release is a couple of weeks later than expected, the team is satisfied that this port will be easy to install and run. This first release still retains the look and feel of its Linux sibling as currently it uses X Windows for rendering. This is due to change, as the graphics library used by Paparazzi (GTK+) is improving its support for the native quartz engine found in Mac OSX. This improved version of GTK+ is due for release at the beginning of March. The team is tracking this and expect a more native look and feel version of Paparazzi to follow this release.&lt;/p&gt;</description></item></channel></rss>